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#include<bits/stdc++.h>
using namespace std;
typedef struct node{
int c;
struct node *r,*l;
} *Tree;
void CreateTree(Tree &T,int x){
if(T==NULL){
T=new node;
T->c=x;
T->r=NULL;
T->l=NULL;
return;
}
if(T->c==x) return ;
else if(x<T->c){
CreateTree(T->l,x);
}else{
CreateTree(T->r,x);
}
}
void visitPre(Tree T){
if(T){
cout<<T->c<<" ";
visitPre(T->l);
visitPre(T->r);
}
}
void visitZ(Tree T){
if(T){
visitZ(T->l);
cout<<T->c<<" ";
visitZ(T->r);
}
}
void visitB(Tree T){
if(T){
visitB(T->l);
visitB(T->r);
cout<<T->c<<" ";
}
}
int main(){
int n;
while(cin>>n){
Tree T=NULL;
int x;
for(int i=0;i<n;i++){
cin>>x;
CreateTree(T,x);
}
visitPre(T);
cout<<endl;
visitZ(T);
cout<<endl;
visitB(T);
cout<<endl;
}
}
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